Activa e desactiva as casillas de control alternativamente, para ver os distintos elementos

Move os vértices do tiángulo e verás como cambian os lados e polo tanto cada elemento seleccionado

Observa como dous dos puntos notabeis quedan sempre dentro do triángulo

Circuncentro

Ortocentro

Baricentro

Incentro

Alturas

Medianas

Bisectrices

Mediatrices

Recta de Euler

Recta de Euler

C_1 = (14.236514372528662, 7.083474904214832)
B_1 = (11.947569701679171, -1.7099609340495365)
D = Midpoint(B_1, C_1)
A = (6.440833247171683, 5.590249950547298)
E = Midpoint(C_1, A)
B_2 = Midpoint(A, B_1)
a_1 = AngularBisector(B_2, A, E)
t = AngularBisector(B_2, B_1, D)
I = Intersect(a_1, t)
polígono1, b, a, c = Polygon(A, C_1, B_1)
q = OrthogonalLine(I, a)
G = Intersect(q, a)
d_1 = Segment(I, G)
g = false
d = LineBisector(A, B_1)
e = LineBisector(C_1, B_1)
f = LineBisector(C_1, A)
C = Intersect(e, d)
h = OrthogonalLine(C_1, c)
i = OrthogonalLine(A, a)
j = OrthogonalLine(B_1, b)
O = Intersect(i, h)
k = false
l = Line(A, D)
m = Line(B_1, E)
n = Line(B_2, C_1)
B = Intersect(l, n)
o = false
s = AngularBisector(E, C_1, D)
u = false
p = Circle(C_1, A, B_1)
c_1 = Circle(I, d_1)
distanciaAB = Distance(A, B)
F = Midpoint(C_1, B_1)
distanciaBF = Distance(B, F)
TextoBF: Name[B] + (Name[F]) + " = " + distanciaBF
H: A
r = Distance(A, B)
TextoAB: "" + (Name[H] + (Name[B])) + " = " + distanciaAB + ""
h_1: h
j_1: j
O_1: O
m_1: m
n_1: n
B_3: B
d_2: d
e_2: e
C_2: C
b_1 = Line(B_3, C_2)
v = false