-----------------------------
  Phun beta 3.12
  March 19 2008, 22:33:45
-----------------------------
22:33:45: Init SDL...
22:33:45: Application created
22:33:45: Parsing C:\Documents and Settings\nolinho\Escritorio\Phun_beta_3_12_win32\Phun\autoexec.cfg...
22:33:45: Creating window...
22:33:45: Destroying GL resources
22:33:45: Setting up SDL
22:33:45: Setting video mode
22:33:46: Init GLEW...
22:33:46: Setting vsync
22:33:46: Setting viewport
22:33:46: Checking for alpha framebuffer
22:33:46: Loading all resources...
22:33:46: Reloading N9rendering7TextureE
22:33:47: Loading the rest...
22:33:47: 47 resources loaded
22:33:47: Done loading resources.
22:33:47: Window created.
22:33:47: -- Warning: Failed to find attribute collide
22:33:47: Loaded scene welcome.phn
22:33:47: Running program...
22:33:47: sleep precision=2ms, timer precision: 1ms
22:33:47: Entering game loop
22:33:51: Creating window...
22:33:51: Destroying GL resources
22:33:51: Setting up SDL
22:33:51: Setting video mode
22:33:51: Init GLEW...
22:33:51: Setting vsync
22:33:51: Setting viewport
22:33:51: Checking for alpha framebuffer
22:33:51: Loading all resources...
22:33:51: Reloading N9rendering7TextureE
22:33:52: Loading the rest...
22:33:52: 101 resources loaded
22:33:52: Done loading resources.
22:33:52: Window created.
22:34:27: Resources.shaders changed value to true
22:34:27: LoadClass<Shader>
22:34:27: Reloading N9rendering6ShaderE
22:34:55: -- Warning: Failed to find attribute collide
22:34:55: Loaded scene welcome.phn
22:35:04: -- Warning: Failed to find attribute collide
22:35:05: Loaded scene welcome.phn
22:35:49: -- Warning: Failed to find attribute collide
22:35:50: Loaded scene stacking.phn
22:38:48: -- Warning: Failed to find attribute collide
22:38:49: Loaded scene tower.phn
22:46:49: -- Warning: Failed to find attribute collide
22:46:50: -- Warning: Failed to find attribute ccw
22:46:50: -- Warning: Failed to find attribute controller
22:46:50: Loaded scene walkers.phn
22:48:23: Resources.shaders changed value to false
22:48:30: -- Warning: Failed to find attribute collide
22:48:30: -- Warning: Failed to find attribute ccw
22:48:30: -- Warning: Failed to find attribute controller
22:48:30: Loaded scene motor.phn
22:49:27: Resources.shaders changed value to true
22:49:27: LoadClass<Shader>
22:49:27: Reloading N9rendering6ShaderE
22:49:29: Resources.shaders changed value to false
22:49:29: Resources.shaders changed value to true
22:49:29: LoadClass<Shader>
22:49:29: Reloading N9rendering6ShaderE
22:50:56: Removing bad object
22:50:57: Removing bad object
22:51:00: Removing bad object
22:51:01: Removing bad object
22:51:02: Removing bad object
22:51:04: Removing bad object
22:52:16: Removing bad object
22:52:18: Removing bad object
22:52:18: Removing bad object
22:52:19: Removing bad object
22:52:21: Removing bad object
22:52:25: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:29: Removing bad object
22:52:30: Removing bad object
22:52:30: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:34: Removing bad object
22:52:40: Removing bad object
22:52:40: Removing bad object
22:52:40: Removing bad object
22:52:40: Removing bad object
22:52:40: Removing bad object
22:52:40: Removing bad object
22:52:40: Removing bad object
22:52:40: Removing bad object
22:55:13: Removing bad object
22:55:17: Removing bad object
22:55:20: Removing bad object
22:55:55: Destroying GL resources
22:55:55: Subsystem::Run returned, saving config...
22:55:55: Destroying subsystem
22:55:55: Returning 0 from main


-----------------------------
  Phun beta 3.12
  March 19 2008, 22:56:51
-----------------------------
22:56:51: Init SDL...
22:56:51: Application created
22:56:51: Parsing C:\Documents and Settings\nolinho\Escritorio\Phun_beta_3_12_win32\Phun\autoexec.cfg...
22:56:51: Parsing C:\Documents and Settings\nolinho\Escritorio\Phun_beta_3_12_win32\Phun\config.cfg...
22:56:51: Creating window...
22:56:51: Destroying GL resources
22:56:51: Setting up SDL
22:56:51: Setting video mode
22:56:51: Init GLEW...
22:56:51: Setting vsync
22:56:51: Setting viewport
22:56:51: Checking for alpha framebuffer
22:56:51: Loading all resources...
22:56:51: Reloading N9rendering7TextureE
22:56:52: Reloading N9rendering6ShaderE
22:56:52: Loading the rest...
22:56:52: 47 resources loaded
22:56:52: Done loading resources.
22:56:52: Window created.
22:56:52: Loaded scene _ONEXITSAVE.phn
22:56:52: Running program...
22:56:52: sleep precision=1ms, timer precision: 1ms
22:56:52: Entering game loop
22:57:03: -- Warning: Failed to find attribute collide
22:57:04: Imported scene welcome.phn
23:04:52: Loaded scene _ONEXITSAVE.phn
23:04:59: -- Warning: Failed to find attribute collide
23:05:00: -- Warning: Failed to find attribute ccw
23:05:00: -- Warning: Failed to find attribute controller
23:05:00: Loaded scene carcrash.phn
23:05:54: -- Warning: Failed to find attribute collide
23:05:54: Loaded scene circles.phn
23:06:50: -- Warning: Failed to find attribute collide
23:06:51: Loaded scene fountain.phn
23:07:40: Removing bad object
23:07:41: Removing bad object
23:07:41: Removing bad object
23:07:41: Removing bad object
23:07:41: Removing bad object
23:09:50: Removing bad object
23:13:27: Creating window...
23:13:27: Destroying GL resources
23:13:27: Setting up SDL
23:13:27: Setting video mode
23:13:27: Init GLEW...
23:13:27: Setting vsync
23:13:27: Setting viewport
23:13:27: Checking for alpha framebuffer
23:13:27: Loading all resources...
23:13:27: Reloading N9rendering7TextureE
23:13:28: Reloading N9rendering6ShaderE
23:13:28: Loading the rest...
23:13:28: 116 resources loaded
23:13:28: Done loading resources.
23:13:28: Window created.
23:15:00: Destroying GL resources
23:15:00: Subsystem::Run returned, saving config...
23:15:00: Destroying subsystem
23:15:00: Returning 0 from main


-----------------------------
  Phun beta 3.12
  April 27 2009, 21:12:55
-----------------------------
21:12:55: Init SDL...
21:12:56: Application created
21:12:56: Parsing I:\CFR_Corunha\Primeira_sesion\Phun\autoexec.cfg...
21:12:56: Parsing I:\CFR_Corunha\Primeira_sesion\Phun\config.cfg...
21:12:56: Creating window...
21:12:56: Destroying GL resources
21:12:56: Setting up SDL
21:12:56: Setting video mode
21:12:56: Init GLEW...
21:12:56: Setting vsync
21:12:56: Setting viewport
21:12:56: Checking for alpha framebuffer
21:12:56: Loading all resources...
21:12:56: Reloading N9rendering7TextureE
21:12:57: Reloading N9rendering6ShaderE
21:12:57: Loading the rest...
21:12:57: 47 resources loaded
21:12:57: Done loading resources.
21:12:57: Window created.
21:12:57: Loaded scene _ONEXITSAVE.phn
21:12:57: Running program...
21:12:57: sleep precision=2ms, timer precision: 1ms
21:12:57: Entering game loop
21:13:05: Creating window...
21:13:05: Destroying GL resources
21:13:05: Setting up SDL
21:13:05: Setting video mode
21:13:05: Init GLEW...
21:13:05: Setting vsync
21:13:05: Setting viewport
21:13:05: Checking for alpha framebuffer
21:13:05: Loading all resources...
21:13:05: Reloading N9rendering7TextureE
21:13:06: Reloading N9rendering6ShaderE
21:13:06: Loading the rest...
21:13:06: 76 resources loaded
21:13:06: Done loading resources.
21:13:06: Window created.
21:14:19: -- Warning: Failed to find attribute collide
21:14:19: -- Warning: Failed to find attribute ccw
21:14:19: -- Warning: Failed to find attribute controller
21:14:19: Loaded scene ragdoll.phn
21:14:42: Destroying GL resources
21:14:42: Subsystem::Run returned, saving config...
21:14:42: Destroying subsystem
21:14:42: Returning 0 from main


-----------------------------
  Phun beta 3.12
  April 28 2009, 11:15:19
-----------------------------
11:15:19: Init SDL...
11:15:20: Application created
11:15:20: Parsing D:\CFR_Corunha\Primeira_sesion\Phun\autoexec.cfg...
11:15:20: Parsing D:\CFR_Corunha\Primeira_sesion\Phun\config.cfg...
11:15:20: Creating window...
11:15:20: Destroying GL resources
11:15:20: Setting up SDL
11:15:20: Setting video mode
11:15:20: Init GLEW...
11:15:20: Setting vsync
11:15:20: Setting viewport
11:15:20: Checking for alpha framebuffer
11:15:20: Loading all resources...
11:15:20: Reloading N9rendering7TextureE
11:15:20: Reloading N9rendering6ShaderE
11:15:20: Loading the rest...
11:15:20: 47 resources loaded
11:15:20: Done loading resources.
11:15:20: Window created.
11:15:21: Loaded scene _ONEXITSAVE.phn
11:15:21: Running program...
11:15:21: sleep precision=1ms, timer precision: 1ms
11:15:21: Entering game loop
11:15:33: Creating window...
11:15:33: Destroying GL resources
11:15:33: Setting up SDL
11:15:33: Setting video mode
11:15:41: Init GLEW...
11:15:41: Setting vsync
11:15:41: Setting viewport
11:15:41: Checking for alpha framebuffer
11:15:41: Loading all resources...
11:15:41: Reloading N9rendering7TextureE
11:15:41: Reloading N9rendering6ShaderE
11:15:41: Loading the rest...
11:15:41: 89 resources loaded
11:15:41: Done loading resources.
11:15:41: Window created.
11:15:41: Destroying GL resources
11:15:41: Subsystem::Run returned, saving config...
11:15:41: Destroying subsystem
11:15:41: Returning 0 from main


-----------------------------
  Phun beta 3.12
  April 28 2009, 11:15:44
-----------------------------
11:15:44: Init SDL...
11:15:44: Application created
11:15:44: Parsing D:\CFR_Corunha\Primeira_sesion\Phun\autoexec.cfg...
11:15:44: Parsing D:\CFR_Corunha\Primeira_sesion\Phun\config.cfg...
11:15:44: Creating window...
11:15:44: Destroying GL resources
11:15:44: Setting up SDL
11:15:44: Setting video mode
11:15:44: Init GLEW...
11:15:44: Setting vsync
11:15:44: Setting viewport
11:15:44: Checking for alpha framebuffer
11:15:44: Loading all resources...
11:15:44: Reloading N9rendering7TextureE
11:15:45: Reloading N9rendering6ShaderE
11:15:45: Loading the rest...
11:15:45: 47 resources loaded
11:15:45: Done loading resources.
11:15:45: Window created.
11:15:45: Loaded scene _ONEXITSAVE.phn
11:15:45: Running program...
11:15:45: sleep precision=1ms, timer precision: 1ms
11:15:45: Entering game loop
11:15:48: Creating window...
11:15:48: Destroying GL resources
11:15:48: Setting up SDL
11:15:48: Setting video mode
11:15:48: Init GLEW...
11:15:48: Setting vsync
11:15:48: Setting viewport
11:15:48: Checking for alpha framebuffer
11:15:48: Loading all resources...
11:15:48: Reloading N9rendering7TextureE
11:15:49: Reloading N9rendering6ShaderE
11:15:49: Loading the rest...
11:15:49: 89 resources loaded
11:15:49: Done loading resources.
11:15:49: Window created.
11:15:49: Creating window...
11:15:49: Destroying GL resources
11:15:49: Setting up SDL
11:15:49: Setting video mode
11:15:49: Init GLEW...
11:15:49: Setting vsync
11:15:49: Setting viewport
11:15:49: Checking for alpha framebuffer
11:15:49: Loading all resources...
11:15:49: Reloading N9rendering7TextureE
11:15:50: Reloading N9rendering6ShaderE
11:15:50: Loading the rest...
11:15:50: 89 resources loaded
11:15:50: Done loading resources.
11:15:50: Window created.
11:15:58: -- Warning: Failed to find attribute collide
11:15:58: -- Warning: Failed to find attribute ccw
11:15:58: -- Warning: Failed to find attribute controller
11:15:58: Loaded scene machine.phn
11:16:32: Destroying GL resources
11:16:32: Subsystem::Run returned, saving config...
11:16:32: Destroying subsystem
11:16:32: Returning 0 from main


-----------------------------
  Phun beta 3.12
  April 28 2009, 19:24:54
-----------------------------
19:24:54: Init SDL...
19:24:54: Application created
19:24:54: Parsing D:\CFR_Corunha\Primeira_sesion\Phun\autoexec.cfg...
19:24:54: Parsing D:\CFR_Corunha\Primeira_sesion\Phun\config.cfg...
19:24:54: Creating window...
19:24:54: Destroying GL resources
19:24:54: Setting up SDL
19:24:54: Setting video mode
19:24:54: Init GLEW...
19:24:55: Setting vsync
19:24:55: Setting viewport
19:24:55: Checking for alpha framebuffer
19:24:55: Loading all resources...
19:24:55: Reloading N9rendering7TextureE
19:24:55: Reloading N9rendering6ShaderE
19:24:55: Loading the rest...
19:24:55: 47 resources loaded
19:24:55: Done loading resources.
19:24:55: Window created.
19:24:55: Loaded scene _ONEXITSAVE.phn
19:24:55: Running program...
19:24:55: sleep precision=1ms, timer precision: 1ms
19:24:55: Entering game loop
19:25:06: Creating window...
19:25:06: Destroying GL resources
19:25:06: Setting up SDL
19:25:06: Setting video mode
19:25:06: Init GLEW...
19:25:06: Setting vsync
19:25:06: Setting viewport
19:25:06: Checking for alpha framebuffer
19:25:06: Loading all resources...
19:25:06: Reloading N9rendering7TextureE
19:25:07: Reloading N9rendering6ShaderE
19:25:07: Loading the rest...
19:25:07: 83 resources loaded
19:25:07: Done loading resources.
19:25:07: Window created.
19:25:08: Creating window...
19:25:08: Destroying GL resources
19:25:08: Setting up SDL
19:25:08: Setting video mode
19:25:08: Init GLEW...
19:25:08: Setting vsync
19:25:08: Setting viewport
19:25:08: Checking for alpha framebuffer
19:25:08: Loading all resources...
19:25:08: Reloading N9rendering7TextureE
19:25:09: Reloading N9rendering6ShaderE
19:25:09: Loading the rest...
19:25:09: 83 resources loaded
19:25:09: Done loading resources.
19:25:09: Window created.
19:25:35: -- Warning: Failed to find attribute collide
19:25:35: -- Warning: Failed to find attribute ccw
19:25:35: -- Warning: Failed to find attribute controller
19:25:36: Loaded scene ragdoll.phn
19:27:31: -- Warning: Failed to find attribute collide
19:27:31: -- Warning: Failed to find attribute ccw
19:27:31: -- Warning: Failed to find attribute controller
19:27:31: Loaded scene machine.phn
19:29:11: Destroying GL resources
19:29:11: Subsystem::Run returned, saving config...
19:29:11: Destroying subsystem
19:29:11: Returning 0 from main


-----------------------------
  Phun beta 3.12
  April 28 2009, 19:29:24
-----------------------------
19:29:24: Init SDL...
19:29:24: Application created
19:29:24: Parsing D:\CFR_Corunha\Primeira_sesion\Phun\autoexec.cfg...
19:29:24: Parsing D:\CFR_Corunha\Primeira_sesion\Phun\config.cfg...
19:29:24: Creating window...
19:29:24: Destroying GL resources
19:29:24: Setting up SDL
19:29:24: Setting video mode
19:29:24: Init GLEW...
19:29:24: Setting vsync
19:29:24: Setting viewport
19:29:24: Checking for alpha framebuffer
19:29:24: Loading all resources...
19:29:24: Reloading N9rendering7TextureE
19:29:24: Reloading N9rendering6ShaderE
19:29:24: Loading the rest...
19:29:24: 47 resources loaded
19:29:24: Done loading resources.
19:29:24: Window created.
19:29:25: Loaded scene _ONEXITSAVE.phn
19:29:25: Running program...
19:29:25: sleep precision=1ms, timer precision: 1ms
19:29:25: Entering game loop
19:29:29: Destroying GL resources
19:29:29: Subsystem::Run returned, saving config...
19:29:29: Destroying subsystem
19:29:29: Returning 0 from main
