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Effect trigger cutscene

Through this effect a cutscene is triggered.

Create a trigger cutscene effect:

We can choose among the cutscenes of the chapter. It is noticeable that once the cutscene ends the effects and the switches of the scene associated are executed. Once the associated cutscene effects are over they will continue executing the other effects in order. That is, although the fact of launching an object triggers other indirect effects, this does not involve cutting the flow of the effects expected to be launched.

Example: We have the following effects asociated to watch an object::
  1. Launch cutscene "XXXX", which has the following associated effect:
    1. Player says: "First comment"
  2. Player says: "Second comment"
Effects will execute in this order:: 1 Launch cutscene; 2Player says: "First comment"; 3 Player says: "Second comment"