In this tab, we will define our character representation. There are several animations to be defined (not all required).
In the top, we choose the Resources group, which is compound of a set of animations we need to edit. In each group, we have a set of selectors for animations and preview panels for them.
If desired, we can create our own animation using the animation editor incorporated in the <e-Adventure> Editor clicking on Create/Edit in any of the resources.