TEST IMAGE fail!

Assessment rules

To edit an assessment rule it must be selected on the rules list. New rules can be also added following these instructions. The next fields can be edited in an assessment rule:

ASSESSMENT RULES.JPG fail!

Timed Assessment Rules

These rules have an associated timer that will start timing when the init conditions are met. The timer is stopped when the end conditions are satisfied. The game author can define different effects to be triggered depending on the elapsed time. Each effect will be assigned a time range, so if the elapsed time fits within a time range the corresponding effect will be triggered. The effect is compounded by the text and the <key, value> list as for normal assessment rules. If the elapsed time does not fit in any of the time ranges defined, no action is performed. If the elapsed time fits in two or more different ranges, the effect defined for the first one will be triggered (note that time ranges do not need to be disjoint).

ASSESSMENT RULES.JPG fail!

In this manner game authors can define evaluations that depend on the time that the student invests in completing the tasks.

Finally, both the normal and timed assessment rules can be used to generate a human-readable HTML report (like the one below), devised for the student, or an XML machine-readable report, designed for the LMS.

ASSESSMENT RULES.JPG fail!