# Effects to perform changes in the scene

Those effects perform changes in the scene the player is located.

The effects in this group are the following:

- Consum object: the selected object dissapear from the scene. This effect can be used associated to an action of "take", so the player will fill like the object has been really taken.
- Generate object: add the selected object into the inventory. The typical use is to add a recently taken object to the inventory.
- Move player: moves the player to the selected position.
- Move character: moves the selected player to the selected position.
- Highlight item: highlights the selected object if it is in the current scene.